Workshops
Since 2024, I have been facilitating workshops for game studios, helping teams better understand game accessibility and inclusive design through practical examples, interactive discussions, and real-world experience.
My first workshop was a four-hour session for Toca Boca, where we explored accessibility principles and how they could be applied throughout the game development process.
My workshops are based on industry-recognised guidance and resources, including Microsoft's accessibility documentation, ensuring participants leave with trusted references they can continue using long after the session has ended.
Whether you're looking for an introduction to accessibility or an advanced deep dive, my workshops range from 2 to 8 hours and are tailored to the needs and experience of your team.
