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Workshops

Since 2024, I have been facilitating workshops for game studios, helping teams better understand game accessibility and inclusive design through practical examples, interactive discussions, and real-world experience.

 

My first workshop was a four-hour session for Toca Boca, where we explored accessibility principles and how they could be applied throughout the game development process.

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My workshops are based on industry-recognised guidance and resources, including Microsoft's accessibility documentation, ensuring participants leave with trusted references they can continue using long after the session has ended.

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Whether you're looking for an introduction to accessibility or an advanced deep dive, my workshops range from 2 to 8 hours and are tailored to the needs and experience of your team.

Arevya holding a workshop at Konsoll 2025

My workshop for Konsoll 2025. Picture: Jørn Lavoll

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